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Intro
Disclaimer
Context
Scopes Are Not Magic
Terrain and Equipment
Thermals?
First Incident
The Machine Gun Problem
Movement in Combat
Second Incident
Why Death Matters
Circumstance
Third Incident
Background
What Is the Hammer and Anvil?
My Terrifying Experience in a Sundown Town
Tip 1
Tip 2
Early Flamethrowers
Tip 5
Pragmatism
Tip 3
Tip 4
The Solution
How Does a Flamethrower Work?
Battle for the Warehouse (Part One)
Bellum's Solution
Story
The Psychological Effect
How to Use This in Arma?
Test One
Test Two
The Plan
Tour of This Base
Why I Still Carry a 5-Shot Revolver in 2026
Why No Flamethrowers Today?
Test Three
Foxhole: The Game With Massive Wars That Never End
Why Is Modern Combat So Close Range?
The Enemy Approaches (Part One)
Forest Firefight (Part Two)
Defend the Trenchline (Part One)
Final Thoughts
The Logic of the Human Bomb
What am I playing?
Disclaimers
What Is a Suicide Bomber?
Swim Qualification
How I Failed
Failing Boot Camp
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